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PartialLineForce.md

PartialLineForce ​

Base model for line force components that define the force law directly via a scalar force f acting along the line between frame_a and frame_b.

Extends LineForceBase for geometry and adds the scalar force f, the relative position in frame_a (r_rel_a), and the unit direction (e_a).

This component extends from LineForceBase

Usage ​

MultibodyComponents.PartialLineForce(s_small=1e-10)

Parameters: ​

NameDescriptionUnitsDefault value
fixed_rotation_at_frame_a–false
fixed_rotation_at_frame_b–false
s_small–1e-10

Connectors ​

  • frame_a - Frame3D is the fundamental 3D connector used for 6DOF motion. Most components have one or several Frame

connectors that can be connected together (Frame3D)

  • frame_b - Frame3D is the fundamental 3D connector used for 6DOF motion. Most components have one or several Frame

connectors that can be connected together (Frame3D)

Variables ​

NameDescriptionUnits
lengthDistance between the origin of frame_a and the origin of frame_bm
s(Guarded) distance between the origin of frame_a and the origin of frame_b (>= s_small))m
r_rel_0Position vector from frame_a to frame_b resolved in world framem
e_rel_0Unit vector in direction from frame_a to frame_b, resolved in world frame–
r_rel_aPosition vector from frame_a to frame_b, resolved in frame_am
e_aUnit vector from frame_a to frame_b, resolved in frame_a–
fScalar line force (positive = tension)N

Source ​

dyad
"""
Base model for line force components that define the force law directly
via a scalar force `f` acting along the line between `frame_a` and `frame_b`.

Extends `LineForceBase` for geometry and adds the scalar force `f`,
the relative position in frame_a (`r_rel_a`), and the unit direction (`e_a`).
"""
partial component PartialLineForce
  extends LineForceBase
  "Position vector from frame_a to frame_b, resolved in frame_a"
  variable r_rel_a::Position[3]
  "Unit vector from frame_a to frame_b, resolved in frame_a"
  variable e_a::Real[3]
  "Scalar line force (positive = tension)"
  variable f::Dyad.Force
relations
  r_rel_a = resolve2(frame_a.R, r_rel_0)
  e_a = r_rel_a / s
  frame_a.f = -e_a * f
  frame_b.f = -resolve2(frame_b.R, resolve1(frame_a.R, frame_a.f))
end
Flattened Source
dyad
"""
Base model for line force components that define the force law directly
via a scalar force `f` acting along the line between `frame_a` and `frame_b`.

Extends `LineForceBase` for geometry and adds the scalar force `f`,
the relative position in frame_a (`r_rel_a`), and the unit direction (`e_a`).
"""
partial component PartialLineForce
  frame_a = Frame3D() {
    "Dyad": {
      "placement": {
        "diagram": {"iconName": "default", "x1": -50, "y1": 450, "x2": 50, "y2": 550, "rot": 0}
      },
      "tags": []
    }
  }
  frame_b = Frame3D() {
    "Dyad": {
      "placement": {
        "diagram": {"iconName": "default", "x1": 950, "y1": 450, "x2": 1050, "y2": 550, "rot": 0}
      },
      "tags": []
    }
  }
  structural parameter fixed_rotation_at_frame_a::Boolean = false
  structural parameter fixed_rotation_at_frame_b::Boolean = false
  parameter s_small::Real = 1e-10
  "Distance between the origin of frame_a and the origin of frame_b"
  variable length::Length
  "(Guarded) distance between the origin of frame_a and the origin of frame_b (>= s_small))"
  variable s::Length
  "Position vector from frame_a to frame_b resolved in world frame"
  variable r_rel_0::Position[3]
  "Unit vector in direction from frame_a to frame_b, resolved in world frame"
  variable e_rel_0::Real[3]
  "Position vector from frame_a to frame_b, resolved in frame_a"
  variable r_rel_a::Position[3]
  "Unit vector from frame_a to frame_b, resolved in frame_a"
  variable e_a::Real[3]
  "Scalar line force (positive = tension)"
  variable f::Dyad.Force
relations
  # Relative position and distance
  r_rel_0 = frame_b.r_0 - frame_a.r_0
  length = norm_(r_rel_0)
  assert(length > s_small, "The distance between the origin of frame_a and the origin of frame_b of a line force component became smaller than parameter s_small.")
  s = max(length, s_small)
  e_rel_0 = r_rel_0 / s
  # frame_a: fix rotation to identity or set tau = 0
  if fixed_rotation_at_frame_a
    frame_a.R = [[1, 0, 0], [0, 1, 0], [0, 0, 1]]
  else
    frame_a.tau = [0, 0, 0]
  end
  # frame_b: fix rotation to identity or set tau = 0
  if fixed_rotation_at_frame_b
    frame_b.R = [[1, 0, 0], [0, 1, 0], [0, 0, 1]]
  else
    frame_b.tau = [0, 0, 0]
  end
  r_rel_a = resolve2(frame_a.R, r_rel_0)
  e_a = r_rel_a / s
  frame_a.f = -e_a * f
  frame_b.f = -resolve2(frame_b.R, resolve1(frame_a.R, frame_a.f))
metadata {}
end


Test Cases ​

No test cases defined.

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