RevolutePlanarLoopConstraint
Revolute joint for closing planar kinematic loops.
When a closed loop of parallel-axis revolute joints exists (e.g. a 4-bar linkage), one of the joints must be replaced with this variant to break the mathematical redundancy of the cut-forces perpendicular to the loop plane. This joint enforces only the two in-plane position constraints between frame_a and frame_b; the orientation is left free (determined by the rest of the loop) and torques as well as the axis-aligned cut force are set to zero.
n: rotation axis (unit vector), resolved in frame_a
This component extends from PartialTwoFrames This component extends from Renderable
Usage
MultibodyComponents.RevolutePlanarLoopConstraint(render=true, color=world_default_joint_color(), specular_coefficient=1.5, n=[0, 0, 1], radius=world_default_joint_width() / 2, cylinder_length=world_default_joint_length(), e=n / norm_(n), nnx_a=ifelse(abs(n[1]) > 0.1, [0, 1, 0], ifelse(abs(n[2]) > 0.1, [0, 0, 1], [1, 0, 0])), ey_a=cross(n, nnx_a) / norm_(cross(n, nnx_a)), ex_a=cross(ey_a, n))
Parameters:
| Name | Description | Units | Default value |
|---|---|---|---|
render | – | true | |
color | – | world_defau...int_color() | |
specular_coefficient | – | 1.5 | |
n | axis of rotation (unit vector) resolved in frame_a | – | [0, 0, 1] |
radius | Radius of the revolute cylinder in animations | – | world_defau...width() / 2 |
cylinder_length | Length of the revolute cylinder in animations | – | world_defau...nt_length() |
Connectors
frame_a- Frame3D is the fundamental 3D connector used for 6DOF motion. Most components have one or severalFrame
connectors that can be connected together (Frame3D)
frame_b- Frame3D is the fundamental 3D connector used for 6DOF motion. Most components have one or severalFrame
connectors that can be connected together (Frame3D)
Variables
| Name | Description | Units |
|---|---|---|
r_rel_a | Position vector from origin of frame_a to origin of frame_b, resolved in frame_a | m |
f_c | Constraint forces along (ex_a, ey_a) | – |
R_rel | Relative rotation matrix from frame_a to frame_b coordinates | – |
Behavior
Dict{MIME{Symbol("text/plain")}, String} with 1 entry: MIME type text/plain => "Error displaying result"
Source
"""
Revolute joint for closing planar kinematic loops.
When a closed loop of parallel-axis revolute joints exists (e.g. a 4-bar
linkage), one of the joints must be replaced with this variant to break the
mathematical redundancy of the cut-forces perpendicular to the loop plane.
This joint enforces only the two in-plane position constraints between
`frame_a` and `frame_b`; the orientation is left free (determined by the
rest of the loop) and torques as well as the axis-aligned cut force are
set to zero.
- `n`: rotation axis (unit vector), resolved in frame_a
"""
component RevolutePlanarLoopConstraint
extends PartialTwoFrames()
extends Renderable(color = world_default_joint_color())
shape = CylinderShape(render = render, color = color, r = frame_a.r_0, R = transpose(frame_a.R), r_shape = n * (-cylinder_length / 2), length_direction = n, length = cylinder_length, width = 2 * radius, height = 2 * radius)
"axis of rotation (unit vector) resolved in frame_a"
parameter n::Real[3] = [0, 0, 1]
"Radius of the revolute cylinder in animations"
parameter radius::Real = world_default_joint_width() / 2
"Length of the revolute cylinder in animations"
parameter cylinder_length::Real = world_default_joint_length()
final parameter e::Real[3] = n / norm_(n)
final parameter nnx_a::Real[3] = ifelse(abs(n[1]) > 0.1, [0, 1, 0], ifelse(abs(n[2]) > 0.1, [0, 0, 1], [1, 0, 0])) # WORKAROUND: ones(Bool, 3) in condition should not be required
final parameter ey_a::Real[3] = cross(n, nnx_a) / norm_(cross(n, nnx_a))
final parameter ex_a::Real[3] = cross(ey_a, n)
"Position vector from origin of frame_a to origin of frame_b, resolved in frame_a"
variable r_rel_a::Position[3]
"Constraint forces along (ex_a, ey_a)"
variable f_c::Real[2]
"Relative rotation matrix from frame_a to frame_b coordinates"
variable R_rel::Real[3, 3]
relations
R_rel = frame_b.R * transpose(frame_a.R)
r_rel_a = resolve2(frame_a.R, frame_b.r_0 - frame_a.r_0)
0 = dot(ex_a, r_rel_a)
0 = dot(ey_a, r_rel_a)
frame_a.tau = [0, 0, 0]
frame_b.tau = [0, 0, 0]
frame_a.f = ex_a * f_c[1] + ey_a * f_c[2]
frame_b.f = -R_rel * frame_a.f
assert(abs(dot(e, r_rel_a)) <= 1e-10 and abs(dot(e, resolve2(R_rel, ex_a))) <= 1e-10 and abs(dot(e, resolve2(R_rel, ey_a))) <= 1e-10, "The RevolutePlanarLoopConstraint joint is used as cut-joint of a planar loop. However, the revolute joint is not part of a planar loop where the axis of the revolute joint (parameter n) is orthogonal to the possible movements. Either use instead joint Revolute or correct the definition of the axis vector n in the revolute joints of the planar loop.")
metadata {
"Dyad": {
"icons": {"default": "dyad://MultibodyComponents/RevolutePlanarLoopConstraint.svg"},
"labels": [
{
"label": "$(instance)",
"x": 500,
"y": 200,
"rot": 0,
"attrs": {"font-size": "160"}
}
]
}
}
endFlattened Source
"""
Revolute joint for closing planar kinematic loops.
When a closed loop of parallel-axis revolute joints exists (e.g. a 4-bar
linkage), one of the joints must be replaced with this variant to break the
mathematical redundancy of the cut-forces perpendicular to the loop plane.
This joint enforces only the two in-plane position constraints between
`frame_a` and `frame_b`; the orientation is left free (determined by the
rest of the loop) and torques as well as the axis-aligned cut force are
set to zero.
- `n`: rotation axis (unit vector), resolved in frame_a
"""
component RevolutePlanarLoopConstraint
frame_a = Frame3D() {
"Dyad": {
"placement": {
"diagram": {"iconName": "default", "x1": -50, "y1": 450, "x2": 50, "y2": 550, "rot": 0}
},
"tags": []
}
}
frame_b = Frame3D() {
"Dyad": {
"placement": {
"diagram": {"iconName": "default", "x1": 950, "y1": 450, "x2": 1050, "y2": 550, "rot": 0}
},
"tags": []
}
}
parameter render::Boolean = true
parameter color::Real[4] = [0.5, 0.5, 0.5, 1.0]
parameter specular_coefficient::Real = 1.5
shape = CylinderShape(render = render, color = color, r = frame_a.r_0, R = transpose(frame_a.R), r_shape = n * (-cylinder_length / 2), length_direction = n, length = cylinder_length, width = 2 * radius, height = 2 * radius)
"axis of rotation (unit vector) resolved in frame_a"
parameter n::Real[3] = [0, 0, 1]
"Radius of the revolute cylinder in animations"
parameter radius::Real = world_default_joint_width() / 2
"Length of the revolute cylinder in animations"
parameter cylinder_length::Real = world_default_joint_length()
final parameter e::Real[3] = n / norm_(n)
final parameter nnx_a::Real[3] = ifelse(abs(n[1]) > 0.1, [0, 1, 0], ifelse(abs(n[2]) > 0.1, [0, 0, 1], [1, 0, 0])) # WORKAROUND: ones(Bool, 3) in condition should not be required
final parameter ey_a::Real[3] = cross(n, nnx_a) / norm_(cross(n, nnx_a))
final parameter ex_a::Real[3] = cross(ey_a, n)
"Position vector from origin of frame_a to origin of frame_b, resolved in frame_a"
variable r_rel_a::Position[3]
"Constraint forces along (ex_a, ey_a)"
variable f_c::Real[2]
"Relative rotation matrix from frame_a to frame_b coordinates"
variable R_rel::Real[3, 3]
relations
R_rel = frame_b.R * transpose(frame_a.R)
r_rel_a = resolve2(frame_a.R, frame_b.r_0 - frame_a.r_0)
0 = dot(ex_a, r_rel_a)
0 = dot(ey_a, r_rel_a)
frame_a.tau = [0, 0, 0]
frame_b.tau = [0, 0, 0]
frame_a.f = ex_a * f_c[1] + ey_a * f_c[2]
frame_b.f = -R_rel * frame_a.f
assert(abs(dot(e, r_rel_a)) <= 1e-10 and abs(dot(e, resolve2(R_rel, ex_a))) <= 1e-10 and abs(dot(e, resolve2(R_rel, ey_a))) <= 1e-10, "The RevolutePlanarLoopConstraint joint is used as cut-joint of a planar loop. However, the revolute joint is not part of a planar loop where the axis of the revolute joint (parameter n) is orthogonal to the possible movements. Either use instead joint Revolute or correct the definition of the axis vector n in the revolute joints of the planar loop.")
metadata {
"Dyad": {
"icons": {"default": "dyad://MultibodyComponents/RevolutePlanarLoopConstraint.svg"},
"labels": [
{
"label": "$(instance)",
"x": 500,
"y": 200,
"rot": 0,
"attrs": {"font-size": "160"}
}
]
}
}
endTest Cases
No test cases defined.
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