LIBRARY
Damper
Linear damper acting as line force between frame_a and frame_b.
A force f = d * D(s) is exerted along the line from frame_a to frame_b, where d is the damping coefficient and s is the distance between frames.
This component extends from PartialLineForce This component extends from Renderable
Usage
MultibodyComponents.Damper(s_small=1e-10, render=true, color=[0.5, 0.5, 0.5, 1], specular_coefficient=1.5, d=1.0, radius=world_default_force_width(), length_fraction=world_default_force_length())
Parameters:
| Name | Description | Units | Default value |
|---|---|---|---|
fixed_rotation_at_frame_a | – | false | |
fixed_rotation_at_frame_b | – | false | |
s_small | – | 1e-10 | |
render | – | true | |
color | – | [0.5, 0.5, 0.5, 1] | |
specular_coefficient | – | 1.5 | |
d | Damping coefficient | N.s/m | 1.0 |
radius | Radius of damper in animations | – | world_defau...rce_width() |
length_fraction | Fraction of the length rendered | – | world_defau...ce_length() |
Connectors
frame_a- Frame3D is the fundamental 3D connector used for 6DOF motion. Most components have one or severalFrame
connectors that can be connected together (Frame3D)
frame_b- Frame3D is the fundamental 3D connector used for 6DOF motion. Most components have one or severalFrame
connectors that can be connected together (Frame3D)
Variables
| Name | Description | Units |
|---|---|---|
length | Distance between the origin of frame_a and the origin of frame_b | m |
s | (Guarded) distance between the origin of frame_a and the origin of frame_b (>= s_small)) | m |
r_rel_0 | Position vector from frame_a to frame_b resolved in world frame | m |
e_rel_0 | Unit vector in direction from frame_a to frame_b, resolved in world frame | – |
r_rel_a | Position vector from frame_a to frame_b, resolved in frame_a | m |
e_a | Unit vector from frame_a to frame_b, resolved in frame_a | – |
f | Scalar line force (positive = tension) | N |
Behavior
Dict{MIME{Symbol("text/plain")}, String} with 1 entry: MIME type text/plain => "Error displaying result"
Source
dyad
"""
Linear damper acting as line force between `frame_a` and `frame_b`.
A force `f = d * D(s)` is exerted along the line from frame_a to frame_b,
where `d` is the damping coefficient and `s` is the distance between frames.
"""
component Damper
extends PartialLineForce
extends Renderable(color = [0.5, 0.5, 0.5, 1])
# Visualization shape
shape = CylinderShape(render = render, color = color, r = frame_a.r_0, length_direction = e_rel_0, length = length_fraction, width = 2 * radius, height = 2 * radius)
"Damping coefficient"
parameter d::TranslationalDampingConstant = 1.0
"Radius of damper in animations"
parameter radius::Real = world_default_force_width()
"Fraction of the length rendered"
parameter length_fraction::Real = world_default_force_length()
relations
f = d * der(s)
metadata {
"Dyad": {
"icons": {"default": "dyad://MultibodyComponents/Damper.svg"},
"labels": [
{
"label": "$(instance)",
"x": 500,
"y": 280,
"rot": 0,
"attrs": {"font-size": "160"}
}
]
}
}
endFlattened Source
dyad
"""
Linear damper acting as line force between `frame_a` and `frame_b`.
A force `f = d * D(s)` is exerted along the line from frame_a to frame_b,
where `d` is the damping coefficient and `s` is the distance between frames.
"""
component Damper
frame_a = Frame3D() {
"Dyad": {
"placement": {
"diagram": {"iconName": "default", "x1": -50, "y1": 450, "x2": 50, "y2": 550, "rot": 0}
},
"tags": []
}
}
frame_b = Frame3D() {
"Dyad": {
"placement": {
"diagram": {"iconName": "default", "x1": 950, "y1": 450, "x2": 1050, "y2": 550, "rot": 0}
},
"tags": []
}
}
structural parameter fixed_rotation_at_frame_a::Boolean = false
structural parameter fixed_rotation_at_frame_b::Boolean = false
parameter s_small::Real = 1e-10
"Distance between the origin of frame_a and the origin of frame_b"
variable length::Length
"(Guarded) distance between the origin of frame_a and the origin of frame_b (>= s_small))"
variable s::Length
"Position vector from frame_a to frame_b resolved in world frame"
variable r_rel_0::Position[3]
"Unit vector in direction from frame_a to frame_b, resolved in world frame"
variable e_rel_0::Real[3]
"Position vector from frame_a to frame_b, resolved in frame_a"
variable r_rel_a::Position[3]
"Unit vector from frame_a to frame_b, resolved in frame_a"
variable e_a::Real[3]
"Scalar line force (positive = tension)"
variable f::Dyad.Force
parameter render::Boolean = true
parameter color::Real[4] = [0.5, 0.5, 0.5, 1.0]
parameter specular_coefficient::Real = 1.5
# Visualization shape
shape = CylinderShape(render = render, color = color, r = frame_a.r_0, length_direction = e_rel_0, length = length_fraction, width = 2 * radius, height = 2 * radius)
"Damping coefficient"
parameter d::TranslationalDampingConstant = 1.0
"Radius of damper in animations"
parameter radius::Real = world_default_force_width()
"Fraction of the length rendered"
parameter length_fraction::Real = world_default_force_length()
relations
# Relative position and distance
r_rel_0 = frame_b.r_0 - frame_a.r_0
length = norm_(r_rel_0)
assert(length > s_small, "The distance between the origin of frame_a and the origin of frame_b of a line force component became smaller than parameter s_small.")
s = max(length, s_small)
e_rel_0 = r_rel_0 / s
# frame_a: fix rotation to identity or set tau = 0
if fixed_rotation_at_frame_a
frame_a.R = [[1, 0, 0], [0, 1, 0], [0, 0, 1]]
else
frame_a.tau = [0, 0, 0]
end
# frame_b: fix rotation to identity or set tau = 0
if fixed_rotation_at_frame_b
frame_b.R = [[1, 0, 0], [0, 1, 0], [0, 0, 1]]
else
frame_b.tau = [0, 0, 0]
end
r_rel_a = resolve2(frame_a.R, r_rel_0)
e_a = r_rel_a / s
frame_a.f = -e_a * f
frame_b.f = -resolve2(frame_b.R, resolve1(frame_a.R, frame_a.f))
f = d * der(s)
metadata {
"Dyad": {
"icons": {"default": "dyad://MultibodyComponents/Damper.svg"},
"labels": [
{
"label": "$(instance)",
"x": 500,
"y": 280,
"rot": 0,
"attrs": {"font-size": "160"}
}
]
}
}
endTest Cases
No test cases defined.
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