PlanarMechanics.PrescribedPosition
Prescribed position of frame_b via input connectors.
The position of frame_b is driven by the two real inputs r_x, r_y, resolved in the planar world frame.
When fixed_orientation is true, the rotation angle is locked to zero. When false, no orientation constraint is imposed and no torque is applied — the orientation must be determined by connected components.
When apply_force is false, no translational force is applied either (frame_b.fx = frame_b.fy = 0): the position equations then act as pure motion constraints that must be realized by actuation elsewhere in the model. This is the inverse-model mode: prescribing the tool position of a mechanism whose joints are actuated by unknown torques makes those torques solve the inverse kinematics and inverse dynamics simultaneously.
Usage
MultibodyComponents.PlanarMechanics.PrescribedPosition()
Parameters:
| Name | Description | Units | Default value |
|---|---|---|---|
fixed_orientation | – | true | |
apply_force | When false, the position is imposed without applying force (inverse-model mode) | – | true |
Connectors
frame_b- Coordinate system (2-dim.) fixed to the component with one cut-force and cut-torque.
All variables are resolved in the planar world frame. (Frame2D)
r_x- This connector represents a real signal as an input to a component (RealInput)r_y- This connector represents a real signal as an input to a component (RealInput)
Variables
| Name | Description | Units |
|---|---|---|
r | Position vector from world frame to frame_b, resolved in world frame | m |
v | Absolute velocity of frame_b, resolved in world frame | m/s |
a | Absolute acceleration of frame_b, resolved in world frame | m/s2 |
Behavior
Dict{MIME{Symbol("text/plain")}, String} with 1 entry: MIME type text/plain => "Error displaying result"
Source
"""
Prescribed position of `frame_b` via input connectors.
The position of `frame_b` is driven by the two real inputs `r_x`, `r_y`,
resolved in the planar world frame.
When `fixed_orientation` is true, the rotation angle is locked to zero.
When false, no orientation constraint is imposed and no torque is applied —
the orientation must be determined by connected components.
When `apply_force` is false, no translational force is applied either
(`frame_b.fx = frame_b.fy = 0`): the position equations then act as pure motion
constraints that must be realized by actuation elsewhere in the model. This is
the inverse-model mode: prescribing the tool position of a mechanism whose
joints are actuated by unknown torques makes those torques solve the inverse
kinematics and inverse dynamics simultaneously.
"""
component PrescribedPosition
frame_b = Frame2D() {
"Dyad": {
"placement": {
"diagram": {"iconName": "default", "x1": 900, "y1": 450, "x2": 1000, "y2": 550, "rot": 0}
},
"tags": []
}
}
r_x = RealInput() {
"Dyad": {
"placement": {
"diagram": {"iconName": "default", "x1": -50, "y1": 250, "x2": 50, "y2": 350, "rot": 0}
},
"tags": []
}
}
r_y = RealInput() {
"Dyad": {
"placement": {
"diagram": {"iconName": "default", "x1": -50, "y1": 650, "x2": 50, "y2": 750, "rot": 0}
},
"tags": []
}
}
structural parameter fixed_orientation::Boolean = true
"When false, the position is imposed without applying force (inverse-model mode)"
structural parameter apply_force::Boolean = true
"Position vector from world frame to frame_b, resolved in world frame"
variable r::Position[2]
"Absolute velocity of frame_b, resolved in world frame"
variable v::Velocity[2]
"Absolute acceleration of frame_b, resolved in world frame"
variable a::Acceleration[2]
relations
r = [r_x, r_y]
frame_b.x = r_x
frame_b.y = r_y
v = der(r)
a = der(v)
if fixed_orientation
frame_b.phi = 0
else
frame_b.tau = 0
end
if !apply_force
frame_b.fx = 0
frame_b.fy = 0
end
metadata {
"Dyad": {
"icons": {"default": "dyad://MultibodyComponents/PrescribedPosition.svg"},
"labels": [
{
"label": "$(instance)",
"x": 500,
"y": 150,
"rot": 0,
"attrs": {"font-size": "160"}
}
]
}
}
endFlattened Source
"""
Prescribed position of `frame_b` via input connectors.
The position of `frame_b` is driven by the two real inputs `r_x`, `r_y`,
resolved in the planar world frame.
When `fixed_orientation` is true, the rotation angle is locked to zero.
When false, no orientation constraint is imposed and no torque is applied —
the orientation must be determined by connected components.
When `apply_force` is false, no translational force is applied either
(`frame_b.fx = frame_b.fy = 0`): the position equations then act as pure motion
constraints that must be realized by actuation elsewhere in the model. This is
the inverse-model mode: prescribing the tool position of a mechanism whose
joints are actuated by unknown torques makes those torques solve the inverse
kinematics and inverse dynamics simultaneously.
"""
component PrescribedPosition
frame_b = Frame2D() {
"Dyad": {
"placement": {
"diagram": {"iconName": "default", "x1": 900, "y1": 450, "x2": 1000, "y2": 550, "rot": 0}
},
"tags": []
}
}
r_x = RealInput() {
"Dyad": {
"placement": {
"diagram": {"iconName": "default", "x1": -50, "y1": 250, "x2": 50, "y2": 350, "rot": 0}
},
"tags": []
}
}
r_y = RealInput() {
"Dyad": {
"placement": {
"diagram": {"iconName": "default", "x1": -50, "y1": 650, "x2": 50, "y2": 750, "rot": 0}
},
"tags": []
}
}
structural parameter fixed_orientation::Boolean = true
"When false, the position is imposed without applying force (inverse-model mode)"
structural parameter apply_force::Boolean = true
"Position vector from world frame to frame_b, resolved in world frame"
variable r::Position[2]
"Absolute velocity of frame_b, resolved in world frame"
variable v::Velocity[2]
"Absolute acceleration of frame_b, resolved in world frame"
variable a::Acceleration[2]
relations
r = [r_x, r_y]
frame_b.x = r_x
frame_b.y = r_y
v = der(r)
a = der(v)
if fixed_orientation
frame_b.phi = 0
else
frame_b.tau = 0
end
if !apply_force
frame_b.fx = 0
frame_b.fy = 0
end
metadata {
"Dyad": {
"icons": {"default": "dyad://MultibodyComponents/PrescribedPosition.svg"},
"labels": [
{
"label": "$(instance)",
"x": 500,
"y": 150,
"rot": 0,
"attrs": {"font-size": "160"}
}
]
}
}
endTest Cases
No test cases defined.
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